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Alexis Fisher

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Alexis Fisher

Post by Vaetric on Thu Jan 09, 2014 2:35 am

http://i55.servimg.com/u/f55/17/61/64/40/alexis10.jpg

General Information

Name:  Alexis Fisher
Epithet:  ‘Monkey Girl’ or ‘Streetrat’
Age: 17
Gender: Girl
Birthplace: North blue
Species: Human.
Orientation: Ambidextrous.

Crew: ~~~
Ship:  ~~~
Occupation: Marine.
Rank: Master Chief Petty Officer
Bounty Collected: 40.000,000
Allegiance: Marines.
Dream(s): To get her own ‘fancy cloak’.


Character Information

Flag:
Describe or put an image of the crew's flag here.

Appearance:

[Seaman recruit]

Alexis isn’t really all that tall, standing at 5’6. She has curly black hair that drops down to rest on her shoulders. She’s fairly tanned as well, her face having a few freckles and full red lips, either through lipstick or they’re natural, no one knows. She also has front teeth that are just a little bit larger than they should, not in the territory of being buck teeth, but a few levels below it. In her casual gear, she wears overalls with a white shirt underneath and a hat that seems to cover the top part of her hair. In her marine uniform, she looks pretty standard, blue trousers and white tunic with a marine logo on her chest. Generally  both trousers, casual and uniform look puffy and make her legs look larger than they actually are.

[Chief Petty Officer]

Alexis has grown a bit, standing at a whole 5’7. She wears the mark of justice on her right arm, and has blue overalls and a white shirt. She seems to have ditched the baseball cap and straightened her frizzy hair a little, though note the ‘little’. Instead of a rifle she now has seastone knuckles.



Personality:  Alexis likes to confuse people to get reactions from them, to tell bad jokes and leave people wondering what the hell she just said with her weirdarse accent. She speaks a “weak” mix between Cockney and a Manchester accent: “PropAh posh m’nAme is inni’?”  One has to wonder how she even got into the marines in the first place with that kind of… Weirdness. Sadly, it comes naturally to her as much as any other accent one has grown up to talk with, and she wonders why no one can understand it. She likes to climb and jump around, preferably across houses to which earns her the name ‘Monkey Girl’. Coming from a slums,  she knows most tricks of the street thieving trade. She generally uses the skills once used for stealing to good use, such as taking an opponents’ flintlock out of their belt without them noticing using various methods, i.e. sneaking up behind them while they’re talking to someone or giving them a kiss on the cheek and taking the gun away as she walks off.

She loves brawls. Punching, kicking, gouging and pinching; it’s one of her favourite pass-times. She keeps herself well-rounded with her body functions. She’s not the strongest fighter on the block, neither is she the fastest, nor the smartest, but she can take advantage of people in their respective weakness. If they’re slower but stronger than her, she engages in hit-and-run attacks. If they’re faster but weaker, she tries to use brute force. She dislikes using weapons while in a fight, calling people who do so cheaters. However, she keeps her rifle with her for the sake of protocol.  Or she uses it as a club if someone cheats.

She is also surprisingly stubborn. If she encounters something she can’t solve, she would impatiently try any trick in the book to figure it out. It could be days before she finally gives up with it or finds out the secret. She finds almost everything clean, even a muddy street, probably due to her living in more than muck as a child. She’d only seen pure white a few times, and that got her hooked on the marine life, despite her being more suited to one of piracy. It isn’t quite the riches she was after, but the cleanness.  


Character History


Background

“Oi ya wot mate, you hav’n a giggle?!” the boy, taller and bulkier than the rest roared at the malnourished youth. “I sweers sers, they ‘frett’nd me sirs!” the child cowered. He had let slip information regarding their den’s whereabouts after getting captured by a rival gang. He escaped, but he barely made it. “’Ey cogged me n’ all!” he squeaked. “A’ll give yah a cog n’ a mino!” The first one shouted, before coughing and resting back against the chair he sat on. Charlesworth, that was his name. Alexis sat on one of the broken pillars, munching on a moldy piece of bread. Each gang in the sewers had their own kind of ‘thing’. The Flint Gang had scavenged guns, the Blunteers hammers, and them? Well, they simply had fancy names, and were numerous. Though, they did have a little of each thing. Charlesworth had his own flintlock. They lived under the city of Menestrel,  It was extremely large, and as such; required a large sewer. The policemen and guard drove out the beggars and the poor, so they placed themselves into the ground.

“Blimey s’ a lil’ stoffy n’ ‘ere innit?” Alexis mumbled to the two sitting behind her. They formed a triangle, each facing outwards. “Wot, ya’ gonna go pop up?” one of them said. Alexis nodded. She could take care of herself. She was sixteen after all. Or was it fifteen? She couldn’t remember. Some guy always scratched the numbers for how long they’ve lived up on the board, but she hardly ever gets bothered enough to check. “See yah’ haggets!” she jumped off the broken pillar, and walked out the entrance, leaving the gang to toil around in it’s own politics with Charlesworth foaming at the mouth. There was a pecking order in this town. The Sewers/Slums/Homeless
She took a glance at the age poster, and she counted out.. No, she can’t count very well. In fact, counting at all was a miracle. She simply remembered how many there was and indicated it with her fingers, in case someone asks. She turned the pipe, and crawled out. She blinked. She gasped. She saw. The outside world. It was… Clean. In the sewers, it was lined with grime. This… There was mud, but nothing much else. The air was clear, it smelt glorious, the sweat, sweat air. She heard drumming . When you live in the sewers, you know a thing or two about a couple of things. One such would be, of course; climbing. Hey, they were large. She climbed to the top of a house, marveling at the bright blue sky, the green tufts of grass and trees. She heard weird sounds, and there she saw it. It was a parade. A parade of people dressed in pure white. Her eyes became discs as she glazed upon it’s radiance, the sun practically reflecting off the cloak of the man at the forefront that made it oh so hard for her to even see.

The man stood upon a banister, he declared himself a ‘rear admiral’, or something. He said that the recruitment for the mah-reens had begun in the city.  He spoke weird, not really what she was used do, but she could catch most of the things. She practically jumped down, landing on other banisters to cushion her falls. She ran up to one of the booths, and slammed her hands down upon the table, dirtying up the blue cloth. “I wonna up n’ go wif ya;! Whoight clathes!” she said, never minding the wrinkling of noses and the wondering of where the policemen were. After giving her age through tapping on the table, she was tested with her skills, though they noted she was probably more suitable for running away, but they let her in.  … It was as easy as that, to get out of the sewers? Why didn’t the others do it? She looked around, before noticing more people. Oh. She noticed some of the elders. So that’s why most of the people in the slums were less than twenty five years of age.

She looked to the rear-admiral, he was addressing some nobles, but that didn’t matter. She didn’t want to see his front, only the great, shiny white cloak behind him. That;’s hwat she wanted, and that’s what she’s going to try and get.


Abilities:

Parkour.  – In the sewers, there are many dangers and objects that could get in the way.
Climbing.
Acrobatic.
Sleight-of-hand.
Quick reflexes.

Inventory

Standard uniform.
Casual clothes.
Small box of cards.

Weapon:

Seastone knuckles.

Weapon Description:

They’re seastone brass knuckles that have sharp edges on them, that can dig into opponents.

Weapon Special Abilities:

It slices, can hit and weaken devil fruit users.

Weapon History:
Given to her as a gift from her captain/commodore, Akira.

Power Level Information

Character Strength:  Expert.
Character Speed:   Advanced
Character Resilience: Expert.
Character Dexterity:   Trained

Combat Information

She uses an environmental fighting style. It’s generally centered around low attacks, keeping her knees bent, using the things around her. Though she dislikes the use of weapons, she wouldn’t mind pushing a barrel in a persons’ way or pulling a branch to smack against someone’s face.

Unarmed Combat:

[Will think of during RP]

Weapon Based Combat:

[Will think of during RP]

Haki: ~~


Last edited by Vaetric on Mon Mar 16, 2015 10:05 pm; edited 11 times in total
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Re: Alexis Fisher

Post by Guest on Fri Jan 10, 2014 9:21 am

Approved.

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Re: Alexis Fisher

Post by Vaetric on Sat Mar 15, 2014 8:50 am

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Re: Alexis Fisher

Post by Guest on Sat Mar 15, 2014 8:56 am

Approved

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Re: Alexis Fisher

Post by Vaetric on Fri May 30, 2014 10:47 pm

Resilience shalt be increased from trained to advanced, as benefitted from this thread: http://onepiecememories.forumotion.co.uk/t257p45-g-7-versus-the-bandoliers?nid=746#2936
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Re: Alexis Fisher

Post by Docile on Fri May 30, 2014 11:11 pm

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Re: Alexis Fisher

Post by Vaetric on Tue Oct 21, 2014 7:14 pm

Collecting on the Stat Points
Stats been increased:
+1 Strength
+1 Resilience
+1 Speed
+1 Dexterity
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Re: Alexis Fisher

Post by Docile on Tue Oct 21, 2014 7:15 pm

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Re: Alexis Fisher

Post by Vaetric on Mon Nov 03, 2014 2:59 am

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Re: Alexis Fisher

Post by Docile on Mon Nov 03, 2014 2:59 am

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Re: Alexis Fisher

Post by Vaetric on Mon Dec 22, 2014 10:37 am

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Re: Alexis Fisher

Post by Docile on Mon Dec 22, 2014 10:38 am

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Re: Alexis Fisher

Post by Vaetric on Mon Mar 16, 2015 10:06 pm

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